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The Allied Systems of Dawoad
Location The Dawoad Star System
System Layout 5 stars. One extremely cold and four very earth like. All five are inhabited
Leader Prime Minister Alister Mace
Official Language English
Currency Loons
in depth info
Motto The Hawks of the Stars
Heroes
Admiral Vance Hawk Leader of the Woad Raiders.
Professor Chris Bold Pre-eminent scientist of the ASD
Commandant Cage Leader of Home Fleet
Captain Honor CIC Woad Raiders Marine Contingent

HistoryEdit

The ASD had a relatively successful Reign on the planet Earth. Soon, though, wars and general instability on NS Earth showed the ASD that it had either two options, attempt to take over and bring peace to an entire planet or move off planet and set up in a new star System somewhere outside of Sol. The ASD had already built milltary space craft and was fully capable of inter planetary travel but its craft were relatively short legged and definitely incapable of traveling that far. Pooling its entire GDP over a period of a few years the ASD designed and built a number of craft Capable, in the end, of moving nearly 3 billion people through space at close to light speeds. The ASD essentially just picked up and left. The ASD itself was left in pristine condition in the hopes that eventually the ASD'ians would return to take it back. Due, in part, to the effects of Relativity the ASD'ian ships essentially disappeared from human history for an extremely long period of time, never really reappearing until very recently. As it turned out the ASD'ians found an extremely prosperous Star System to settle with A large Asteroid field of valuable resource and planets that required only minimal terraform. Soon after landing the ASD was in full swing and producing. Knowing that they would, eventually run into foreign civilizations The ASD turned its original space command into a Home fleet and took the members of the Woad Raiders (the ASD Elite Special Forces Unit) and converted them into the ASDF eighth fleet.

CultureEdit

The ASD has retained its position as an upholder of human (and alien) rights. It has remained a relatively Atheistic society though freedom of religion is paramount.

The PlanetsEdit

ordered from the outside of the system to the inside.

EridanosEdit

The Planet of Eriandos is Barren and extremely cold. Covered in nearly a kilometer of permafrost year round and with very little animal life. This is the coldest of the planets and the Base for both Home Fleet and the Woad Raiders. buried under the permafrost and a massive deflector shield are labs, training facilities and quarters. An entire agricultural center is also located on the planet under all the ice. The only way in or out is the bottom of the Styx shoot. This highly reinforced kilometer deep shaft is large enough for use by anything up to and including Battle Cruisers.

CanadaEdit

Slightly colder than earth this planet is none the less highly fertile. It is home to most of the ASDs civilian fabrication and mining. It is also protected by a military grade deflector shield though one slightly less powerful than that protecting Eridanos.

DaWoadEdit

Approximately Earth Normal Temperature, this is the center of governance and also the most highly built up and modernistic of all the planets. It is too large to be protected as the others are but it houses large Earth-Space MACs as well as being protected by home fleet.

HawkEdit

Earth normal. This is the Planet most similar to earth both in make up and in variety. Everything haoppens here including mining and agriculture.

BlazeEdit

Hotter than earth , this is the prime site for agriculture in the ASD. It has a very low population density and extremely large planetary surface.

MilitaryEdit

Ground BasedEdit

The ground Based military of the ASD is designed entirely around the protection of Planets and orbital Platforms. It relies on two separate types of mobile force, Heavy Bolos and the lighter Raider Suites, and Heavy emplacements and the Combat engineers who construct them.

TechnologyEdit

BolosEdit

By the time the ASD moved for the Stars tanks were going out of style. Too heavy and large tanks were apparently doomed. Following the discovery of deflector shield technology, though, Part of the ASDs R&D team moved back to the idea of an even more massive tank and the Bolo was born. The name, taken from 21st century Sci-fi writers, Brings to mind their towering steel masses to ASD citizens. Bolos are manned by a single Human pilot with the help of an AI integrated in order to control the Bolo's large range of systems.

Specs.Edit

Mass: 17000 tons

Powerplant:2xMK 7 Fusion Reactor, 1xMk 9 Fusion Reactor

Crew: 1+AI Support

Carrying Capacity:100 Raider Suits or 1 000 Unarmored comfortable, 150 and 1500 packed, 200 and 2000 Packed

Top Speed:500 KPH

Armament: 500 VLS launchers, 2 130mm Railguns, 1 50mm Direct Energy Weapon, 4 indirect fire tubes, 5 Armed UAVs, 1o Scout UAVs

Defenses:10 Inch Reactive Armor, 360 degree interlocking Field of Fire miniguns, Medium-Light Deflector field, 5 Dedicated ABM VLS, NBC systems

Raider SuitsEdit

The Scientists who did not go for the Big and heavy style of equipment designed a single user suit. Again AI supported, the single user is plugged directly into the suits systems making the suit as user friendly as literally walking. Weapons can be swapped between a heavy 50 mm Railgun and a 30mm fast firing railgun with VLS and Indirect fire controlled via an HUD.

Specs.Edit

Mass: 10 tons

Powerplant:1xMk 10 Fusion Reactor

Crew: 1+AI Support

Carrying Capacity:1 Unarmored

Top Speed:2 000 KPH

Armament: 5 VLS launchers (shoulder mounted), 1 Fast Firing 30mm Railguns (Arm Mounted), 1 indirect fire tube (Shoulder mounted), 1 Heavy 50mm Railgun (Arm Mounted), 1 Armed UAVs (back Mounted)

Defenses:5 Inch Reactive Armor, 360 degree interlocking Field of Fire miniguns, Light Deflector field, NBC systems, Active Camouflage systems.


Scout SuitsEdit

The Scientists who did not go for the Big and heavy style of equipment designed a single user suit. Again AI supported, the single user is plugged directly into the suits systems making the suit as user friendly as literally walking. Weapons can be swapped between a heavy 50 mm Railgun and 20mm fast firing rockets with VLS and Indirect fire controlled via an HUD.

Specs.Edit

Mass: 5 tons

Powerplant:1xMk 10 Fusion Reactor

Crew: 1+AI Support

Carrying Capacity:1 Unarmored

Top Speed:5 000 KPH

Armament: 5 VLS launchers (shoulder mounted), 1 Fast Firing 20mm rockets (Arm Mounted), 1 indirect fire tube (Shoulder mounted), 1 Heavy 50mm Railgun (Arm Mounted), 1 Armed UAVs (back Mounted)

Defenses:5 Inch Reactive Armor, 360 degree interlocking Field of Fire miniguns, Light Deflector field, NBC systems, Active Camouflage systems.


Valkyrie SuitsEdit

The Scientists who did not go for the Big and heavy style of equipment designed a single user suit. Again AI supported, the single user is plugged directly into the suits systems making the suit as user friendly as literally walking. Weapons can be swapped between a heavy 100 mm Railgun and 50mm fast firing rockets with VLS and Indirect fire controlled via an HUD.

Specs.Edit

Mass: 20 tons

Powerplant:1xMk 10 Fusion Reactor

Crew: 1+AI Support

Carrying Capacity:1 Unarmored

Top Speed:1 000 KPH

Armament: 7 VLS launchers (shoulder mounted), 1 Fast Firing 50mm Railgun (Arm Mounted), 1 indirect fire tube (Shoulder mounted), 1 Heavy 100mm Railgun (Arm Mounted), 1 Armed UAVs (back Mounted)

Defenses:7 Inch Reactive Armor, 360 degree interlocking Field of Fire miniguns, Light-Moderate Deflector field, NBC systems, Active Camouflage systems.


Desolation Land based systemsEdit

Designed for Defenses these massive installations Provide Interlocking Defenses for All of the inhabited worlds as well as Creating Interlocking Deflector Fields on Eridanos and, to a lesser degree, on Canada.

Specs.Edit

Mass: 100 000 tons

Powerplant:5 x Mk 9 Fusion Reactor

Crew: 200 + AI Support

Support Capacity:500 Raider Suits or 5 000 Unarmored comfortable, 750 and 7 500 packed, 1 000 and 10 000 Packed

Top Speed:0 KPH

Armament: 5 000 VLS launchers, 4 250mm Railguns, 2 100mm Direct Energy Weapon, 10 indirect fire tubes, 10 Armed UAVs, 20 Scout UAVs

Defenses:20 Inch Reactive Armor, 360 degree interlocking Field of Fire miniguns, Heavy Deflector field, Light Kinetic Energy Shield, NBC systems

ForcesEdit

Eridanos Defense ForceEdit

10 000x Desolation LBS

10 000x Bolos

70 000x Raider Suites

20 000x Valkyrie Suites

10 000x Scout Suites

Canada Defense ForceEdit

5 000x Desolation LBS

5 000x Bolos

35 000x Raider Suites

10 000x Valkyrie Suites

5 000x Scout Suites

DaWoad Defense ForceEdit

2 500x Desolation LBS

2 500x Bolos

70 000x Raider Suites

20 000x Valkyrie Suites

10 000x Scout Suites

Hawk Defense ForceEdit

2 500x Desolation LBS

5 000x Bolos

35 000x Raider Suites

10 000x Valkyrie Suites

5 000x Scout Suites

Blaze Defense ForceEdit

2 500x Desolation LBS

7 500x Bolos

20 000x Raider Suites

2 500x Valkyrie Suites

5 000x Scout Suites

Space BasedEdit

TechnologyEdit

All ASDSF ships use Gravity manipulation both to ride through Hyperspace grav. waves and to move through N-space. (for more info see honorverse or path of fury)

StarKnight Class DestroyerEdit

The Smallest of the ASDSF Hyper Capable units. This Craft is not designed to go one on one against enemy ships of the Wall but is, instead a commerce raider and Screening Craft. It is Equipped with only minimal passive defenses but Active Defenses are heavy. This unit relies heavily on direct fire and direct energy weapons and has only minimal missile Capabilities.


Ship/Smallcraft Destroyer

Service/Source ASDAF

Class Name StarKnight

Mass/Displacement (Tons) 135,000

Length Overall (Meters) 900

Maximum Beam (Meters) 175

Maximum Height (Meters) 100

Maximum Acceleration (G) 615 in Normal-Space 5,935 in Hyper-Space

Complement 525 (41 Officer + 484 Warrant/Enlisted)

Core Crew 375 (35 + 340)

Marine Complement 150 (6 + 144)

Armor High Powered Deflector Shield, 50cm Reactive Armor

Armament Mounted Weapon Mount Placement

                     Type/Number 	Broadside Mounts P/S 	Chase Mounts F/A
               Launcher Mod73VLR  	       6/6 	           10/10
                 Laser450cm  	               3/3 	            0/0
                  Laser550cm   	        0/0 	            4/0
                Graser80cm     	        2/2 	            0/0
                 Graser600cm   	        0/0 	            0/0
                 Coil Gun 100cm                1/1                 0/0
               LauncherMod 3CM 	        5/5 	            2/2
                 PDLaser Cluster 	       12/12	            4/4
             Missile PodLaunch Rail            0/0 	            0/0

Missile(s) Used Bomb Pumped Xray Standoff missiles

Parasite Complement 2 Pinance

Designer/Creator ASDAF Office of Shipbuilding and ASD Skunk Works

Hawk Class BattlecruiserEdit

The Only Fully integral ASDAF class. It has Marine, LAC, Direct Fire and Missile capabilities. This Class is both well armed and moderately armored. It is capable as a ship of the wall, or as a lone unit hunting enemy Ships or commerce raiding.


Ship/Smallcraft Battlecruiser

Service/Source ASDAF

Class Name Hawk

Mass/Displacement (Tons) 880,000

Length Overall (Meters) 1,650

Maximum Beam (Meters) 210

Maximum Height (Meters) 190

Maximum Acceleration (G) 580.5 in Normal Space 5,603.5 in Hyper-Space

Complement 2,000 (161 Officers + 1,839 Warrant/Enlisted)

Core Crew 1,500 (140 + 1,360)

Marine Complement 500 (21 + 479)

Armor High Powered Deflector Shield, Medium Powered KE Shield, 500cm Reactive Armor

                       Armament Mounted 	Weapon Mount Placement
                     Type/Number 	Broadside Mounts P/S 	Chase Mounts F/A
               Launcher Mod73VLR  	       30/30  	            4/4
                 Laser450cm  	                4/4  	            0/0
                  Laser550cm   	        0/0  	            1/1
                Graser800cm     	       12/12  	            0/0
                 Graser600cm   	        0/0  	            4/4
                 Coil Gun 100cm                3/3                 0/0
               LauncherMod 3CM 	       12/12  	            4/4
                 PDLaser Cluster 	       31/31  	           12/12
             Missile PodLaunch Rail            0/0 	            0/0

Missile(s) Used Bomb Pumped Xray Standoff missiles

Parasite Complement 2 Pinance

Designer/Creator ASDAF Office of Shipbuilding and ASD Skunk Works

Mjolnir Class SuperDreadnoughtEdit

The Largest Ship of the Wall in the ASDAF fleet. This ship has no marine contingent but is heavily maxed out for both Missile and Direct Fire weapons. It is also incredibly well armored and has huge numbers of active defenses.

Ship/Smallcraft SDP Pod-layer Superdreadnought

Service/Source ASDAF

Class Name Mjolnir

Mass/Displacement (Tons) 8,500,000

Length Overall (Meters) 4,500

Maximum Beam (Meters) 650

Maximum Height (Meters) 600

Maximum Acceleration (G) 498.5 in Normal-Space ::4,812.5 in Hyper-Space

Complement 5,500 (492 Officers + 5,008 Warrant/Enlisted)

Core Crew 4,527 (452 + ,4075)

Marine Complement 0

Armor Extremely High-powered Deflector Shield, High Powered KE Shield, 2 Meters Reactive Armor

Armament Mounted Weapon Mount Placement

                     Type/Number 	Broadside Mounts P/S 	Chase Mounts F/A
               Launcher Mod73VLR x100 	       40/40 	           10/10
                 Laser450cm x40 	       20/20 	            0/0
                  Laser550cm x4 	        0/0 	            4/0
                Graser800cm x40 	       20/20 	            0/0
                 Graser600cm x6 	        0/0 	            6/0
                 Coil Gun 400cmx18             6/6                 4/2
               LauncherMod 3CM x120 	       40/40 	           20/20
                 PDLaser Cluster x160 	       60/60 	           20/20
             Missile PodLaunch Rail x6        0/0 	            0/6

Missile(s) Used Bomb Pumped Xray Standoff missiles

Parasite Complement o

Designer/Creator ASDAF Office of Shipbuilding and ASD Skunk Works

Bold Class LAC CarrierEdit

No direct energy or Missile weapons are associated with this Class of ships but it is instead designed to carry large numbers of LACs through Hyper as well as performing resupply, rearmament and repair on the LACs.


Ship/Smallcraft LAC Carrier

Service/Source ASDAF

Class Name Bold

Mass/Displacement (Tons) 8,500,000

Length Overall (Meters) 5,000

Maximum Beam (Meters) 700

Maximum Height (Meters) 550

Maximum Acceleration (G) 498.5 in Normal-Space 4,812.7 in Hyper-Space

Complement 4,000 ( Officers + Warrant/Enlisted)

Core Crew 1,087

Marine Complement 973

Marine AeroSpace Squadron 340 (20 + 320)

LAC Complement Crew 1,200 (240 + 960)

LAC Support/Staff 400 (25 + 360 [15 Warrant])

Armor High Powered Deflector Shield, Medium Powered KE Shield, 300cm Reactive Armor

                       Armament Mounted 	Weapon Mount Placement
                     Type/Number 	Broadside Mounts P/S 	Chase Mounts F/A
               Launcher Mod73VLR  	       20/20 	            6/6 
                 Laser450cm  	                10/10 	            0/0 
                  Laser550cm   	        0/0 	            6/6 
                Graser800cm     	       10/10 	            0/0 
                 Graser600cm   	        0/0 	            6/6 
                 Coil Gun 100cm                1/1                 0/0
               LauncherMod 3CM 	       40/40 	           20/20 
                 PDLaser Cluster 	       60/60 	           20/20 
                    Launch Bay                60/60 	            0/0

Missile(s) Used Bomb Pumped Xray Standoff missiles

Parasite Complement 300 Honor LAC

Designer/Creator ASDAF Office of Shipbuilding and ASD Skunk Works

Honor Class LACEdit

Incapable of hyper travel without the Aid of a carrier, this is none the less one of the most dangerous types of Spacecraft in the ASDAF. It is capable of rearming for many different types of missions as well as being Highly mobile. This LAC class is Capable of both atmospheric and Space travel.

Ship/Smallcraft Code/Type PCL Light Attack Craft

Service/Source Royal Manticoran Navy

Class Name PCL Type 3A Shrike-A

Mass/Displacement (Tons) 20,500

Length Overall (Meters) 115

Maximum Beam (Meters) 19.2

Maximum Height (Meters) 19.2

Maximum Acceleration (G) 636 in Normal-Space Not Hyper-Space Capable

Complement 10 (2 Officers + 8 Warrant/Enlisted)

Core Crew 10 (2 + 8)

Armor Heavy Deflector Shield, 50cm Reactive Armor

Armament Mounted Weapon Mount Placement

                    Type/Number 	Broadside Mounts P/S 	Chase Mounts F/A
                   Launcher Mod 7R x4 	        0/0 	            4/0
                   Graser 500cm x1 	        0/0 	            1/0
                   Launcher Mod 4CM x4 	0/0 	            4/0
                   PD Laser Cluster x2 	0/0 	            1/1

Missile(s) Used Mk50 DD/CL-grade Series. Five missiles per launcher in integral revolver magazine (20 total). ASDAF-std Countermissile. 18 missiles per launcher (72 total).

Parasite Complement 0

Designer/Creator ASDAF Naval Construction & ASD Skunkworks

Ageis Class PinanceEdit

A Smaller Version of the Honor Class the pinance is armed solely with direct fire weapons. It is, However, capable of transporting 100 Woad suites or a single Wolfhound though almost any conditions possible and is small enough to be housed aboard all warships.

Wolverine Class Marine CarrierEdit

Designed to move with a fleet these transports move more Raiders than is possible on a battle cruiser. Lacking everything except rudimentary defense systems, they rely on the wall of battle for protection and support but carry a full complement of Pinances as well as being hot drop capable.

Buckler Class Space PlatformEdit

A stationary Platform class Designed For Defensive functions.

Ship/Smallcraft Code/Type OFL Orbital Fortress, Large

Service/Source ASDAF

Class Name Buckler

Mass/Displacement (Tons) 15,975,000

Length Overall (Meters) 5,000 (diameter)

Maximum Beam (Meters) n/a

Maximum Height (Meters) 4,750

Maximum Acceleration (G) 75 in Normal-Space Not Hyper-Space Capable

Complement 8,500 (761 Officers + 7,739 Warrant/Enlisted) + Flag Staff when assigned

Core Crew 6,250 (575 + 5,675)

Marine Complement 500 (21 + 479)

LAC Complement Crew 1,250 (125 + 1,125)

LAC Support/Staff 500 (40 + 460)

Flag/Flag Staff 100 (19 + 81) When Serving As Division/Terminus Flag

Armour 1 meter Reactive Armour, Extreme Deflector Shielding, High KE Shielding


                         Armament Mounted      	Weapon Mount Placement
                         Type/Number 	Equatorial Mounts (Note 1) 	Polar Mounts (Note 2)
                     Launcher Mod 105 x180 	30/30/30/30/30/30 	0/0
                      Laser 500cm x120 	20/20/20/20/20/20 	0/0
                     Graser 750cm x120 	20/20/20/20/20/20 	0/0
                    Launcher Mod 3CM x300 	30/30/30/30/30/30 	60/60
                   PD Laser Cluster x360 	40/40/40/40/40/40 	60/60
                 PCL Type 1 Launch Bays x16 	2/2/2/2/2/2  	         0/0

Missile(s) Used Mk12 Ground Based Missile Mk42 VLR Missile Mk7 Countermissile Cannister ASDAF-std Countermissile

Parasite Complement 200 LACs

Designer/Creator ASDAF Construction Yards & ASD Skunkworks

Citadel Class Space PlatformEdit

A stationary Platform class Designed For LAC repair and resupply functions as well as Both Offensive and Defensive Fucntions.

Hephaestus Class Space PlatformEdit

A stationary Platform class Designed For major Ship Rpair, Resupply and construction functions.

Kilaue Class TransportEdit

Hyper Capable transports designed soely to resupply the fleet.

Woad Class Marine Combat SuitesEdit

The best suites available to the ASD used by the famed Woad Raiders

Mass: 30 tons

Powerplant:1x Mk 10 Matter/Anti-Matter Reactor

Crew: 1+AI Support

Carrying Capacity:1 Unarmored

Top Speed: 10 000 KPH

Armament: 16 VLS launchers (shoulder mounted), 1 Fast Firing 30mm Laser (Arm Mounted), 1 indirect fire tube (Shoulder mounted), 1 Heavy 70mm Railgun (Arm Mounted), 1 Armed UAVs (back Mounted)

Defenses:15 Inch Reactive Armor, 360 degree interlocking Field of Fire miniguns, Medium Deflector field, NBC systems, Active Camouflage systems.

Wolfhound Class BoloEdit

A smaller and slimmed down version of the Bolos used by ground forces. it is still over 1 000 tons in mass and a Highly dangerous damage dealer.


Mass: 5 000 tons

Powerplant:2xMK 10 Fusion Reactor

Crew: 1+AI Support

Carrying Capacity:10 Raider Suits or 100 Unarmored comfortable, 15 and 150 full, 20 and 200 Packed

Top Speed:500 KPH

Armament: 200 VLS launchers, 130mm Railgun, 100mm Graser, 4 indirect fire tubes, 5 Armed UAVs, 10 Scout UAVs

Defenses:20 Inch Reactive Armor, 360 degree interlocking Field of Fire miniguns, Medium-Light Deflector field, 5 Dedicated ABM VLS, NBC systems

FleetsEdit

Home FleetEdit

20x SD(P)

100x BC

500x Destroyers

10 000x Honor Class LACs

Woad RaidersEdit

5 x Lac Carriers

4 x SD (P)

12 x Battle Cruisers

20x Destroyers

3 x Raider carriers

20 x resupply vessels

15 000 x Woad Raiders

3 000 x Foxhounds

Expeditionary Force BravoEdit

8 x Battle Cruisers (2 Lost at "the lost Legacy)

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